Thinking back to when I first got my iPhone, one of the earlier games I bought was a decent little take-off of Nintendo’s 3D Picross called Oh! Cube. It was implemented fairly well, and I had a nice time going through all of its puzzles. I expected more games along those lines, but just as on consoles, they never really came. Well, here’s one: PiKuBo (Free). It’s pretty clear what it’s doing if you’ve played 3D Picross before, but the devil as always is in the details. Is it worth trying out? Investigation time!
Let’s talk the money stuff first, because that’s how the world works. As you can see, it’s free to download this game. It won’t hassle you with ads or anything. You get the first puzzle pack without paying a cent, which is a nice way to see if you’re into what it’s laying down or not. You get just over thirty puzzles to solve, with some nice tutorials that explain things to new players and will feel excruciatingly long if you already know what you’re doing. At the time of this review, there are two more puzzle packs available as IAP. Each one offers thirty-six additional puzzles to solve. I imagine if the demand is there, the developer will make more packs available. All up, you’re paying a couple of bucks for around a hundred puzzles. Not bad.
I do have one bone to pick with those puzzle packs, though. The puzzles contained in each follow the same general difficulty curve as the included pack, which means th